Valve is Going To Start Shipping Games Again

HTC Vive


Half Life 3 has been eagerly awaited ever since Half Life 2 Episode 2 came out, and with rumors that the game has been cancelled for the foreseeable future and at least one reading of the game's script, many gamers are really wanting Valve to stop working exclusively with Steam and actually start to make games again. After years of silence (and several very public bouts of fan disappointment that have been embarrassing for the company), Gabe Newell has announced that his company, Valve, will finally return to games in earnest. PC Gamer reports Newell as saying. Creating a closed platform for PC is a bad thing, not just for Valve's business, but also for consumer freedom.

With Valve not releasing anything major for quite some time, it will be interesting to see what they will come up with their new expertise. For the last decade or so Valve has focused on their online gaming and software store, Steam as well as making hardware for PC gaming.

"VR is not going to be a success at all if people are just taking existing content and putting it into a VR space", Newell explained - potentially taking a dig a Bethesda's VR efforts with Doom VFR, Skyrim VR and Fallout 4 VR. In early 2017 Valve confirmed it was working on a single player game and later that year we learned it was working on three fully-fledged VR titles. Valve also emphasize that it's not a Dota 2 card game and that the Dota 2 elements are there as a "convenience". Valve would be better off letting Traveller's Tales and Lego make another "Portal" game instead! "It's about taking bigger leaps forward with the kind of games that we can do".

As for Artifact, reports from the recent presentation reveal that it has incredible production values, will not be a free-to-play (or, according to Newell, pay-to-win), features some unique mechanics not seen in any other card game, and has been secretly designed by Magic the Gathering creator, Richard Garfield. "We aren't going to be talking about it today", he said, "but sort of the big thing, the new arrow we have in our quiver, really, is our ability to develop hardware and software simultaneously".

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