On October 5, Google is going to open up a test of Project Stream to a limited number of people.
The blog post makes it clear that this is just the beginning of a more substantial initiative which will see Google throw its hat into the ring in the gaming market.
If Google manages to crack the code on browser-based game streaming, through the most-used web browser in the USA, it could have massive implications on the gaming industry. Can Google slay the beast that has defeated so many others in the past? You'll need a "reliable" internet connection - Google recommends at least 25Mbps - Google and Ubisoft accounts, and a desktop or laptop computer with Chrome version 69 or higher installed. You can watch some actual footage of gameplay below of the upcoming Assassin's Creed Odyssey. You will need to be a 17-years or older resident of the United States, ideally with a 25 megabits per second connection to quality, though. But one thing we don't necessarily stream, are graphically intense video games of the AAA variety, because we have to worry about this little thing called latency. Until they recently rolled out fiber-optic on my street, the best money could buy here was a 20 megabit connection, falling below even the basic testing requirements for Project Stream. The quality of this official recording doesn't look great, though it's tough to say how much that will show in the actual streams.
Google's focus on cloud-centric technologies is nothing new.
Should you be interested, Google is now looking for people to test its new platform and further makes note that "Project Stream is geared toward home internet connections capable of 25 megabits per second, and you must be 17 years or older and live in the U.S.to participate".