But they prepared wrong, and instead saw Diablo Immortal.
If you're interested in pre-registering for Diablo: Immortal you can do so here. Diablo Immortal is being developed by Blizzard in collaboration with NetEase, the studio behind PUBG clone Rules of Survival. It looks exactly like Diablo III, except it has touch controls.
Described as a "full-fledged action RPG you can play everywhere with everyone", It's now being developed in collaboration with NetEase.
Diablo Immortal's storyline will take place between Diablo II and Diablo III.
In their quest to cleanse Sanctuary, players will embark on all manner of thrilling expeditions, including taking part in dynamic events across unique public zones, and hacking and slashing their way through instanced dungeons. Because it's a mobile game, of course. Blizzard said it "want [s] to do it in a way that's true to Blizzard, putting gameplay first, in a way that feels right for Diablo". We can kind of consider Diablo Immortal as something like World of Diablo but with all of Diablo 3's classes (minus the Witch Doctor) and played from an isometric viewpoint. (An iOS version of the game was also announced, though no iOS listing for the game yet exists.) Blizzard did not announce information about the game's pricing structure or release window.
The Diablo Immortal announcement was met with a mixed response that Blizzard likely expected.
The transition from mouse-and-keyboard or controller to mobile touchscreen device was created to feel completely natural, intuitive, and fun in Diablo Immortal. It also features online multiplayer, with numerous characters being shown on the screen at once-we counted at least six, which is more than Diablo III allows for.