In the space of a week the EA and Respawn game has already passed the 25million player milestone.
The incredible performance saw the trio kill over 66% of players in the lobby, an incredible feat considering the size of the map, and the unlikeliness that every player in the game lands in a similar area. @PlayApex hit 25 million players this morning. The game differentiates itself from the likes of Fortnite and PlayerUnknown's Battlegrounds in several ways, some of the biggest ways are its respawn mechanic and an emphasis on fast-paced movement. It's probably the combination of the words "free to play" (free with in-game purchases, of course), battle royale (a mode that can any shooter in 2019 can't go without) and Titanfall, the beloved gaming universe in which the game is set. It will also be interesting to see whether Respawn's upcoming Star Wars game will be as impressive in the single-player genre as is APEX Legends for the battle royale genre.
Analysts from Baird said that the update should provide investors with better visibility that "Apex Legends" could be a "meaningful hit" for EA over the coming year.
Player counts aren't the only signs of Apex Legends' success. This is still exciting news for mobile gamers, though. However, Apex Legends has been a much more polished experience from the start. Many have hoped that the developers will add the ability for smaller teams and solo play too.
Only time will tell whether Apex Legends can sustain explosive growth and stick around for as long as Fortnite has.
Further bolstering the streaming momentum behind the game, there's also the Twitch Rivals Apex Legends Challenge, which pits European Union teams against North American squads, featuring 48 of the biggest streamers on Twitch.